Items

If you're looking for Equipment.

Things you can come across while exploring the Wasteland, ranging from weapons, to consumables.

Currency

 * Bottle Cap
 * Pre-War Money
 * NCR dollars
 * Legion currency (precious metals hold value even if the Legion dissolves)
 * Precious Metals (gold, silver, platinum, etc.)
 * Scrap (quality crafting components, raw or intact; such as copper, steel, adhesive, gears, screws, etc.)

Tools
Tools allow you to add your Proficiency bonus to the skill check if you are trained in using them.


 * Brewer’s Supplies
 * Calligrapher’s Supplies
 * Carpenter’s Tools
 * Cartographer’s Tools
 * Cobbler’s Tools
 * Chem Cook’s Supplies
 * When you have access to a makeshift portable lab; or better yet, a real lab, you know how to use them to cook up chemical substances.
 * Cook’s Utensils
 * Gaming Set
 * Chess, Dice Set, Draughts, Playing Card Set, etc.
 * Glassblower’s Tools
 * Jeweler’s Tools
 * Leatherworker’s Tools
 * Mason’s Tools
 * Mechanic’s Tools
 * When you have access to the right tools, you are excellent at putting things together or taking them apart.
 * Musical Instrument
 * Guitar, Drums, Harmonica, etc.
 * Navigator’s Tools
 * Painter’s Tools
 * Pip-Boy
 * If you’re proficient with a Pip-Boy you’re a competent computer user, even if you don’t have the Hacking skill. Your knowledge extends to the OS but not the code. However, if you’re proficient with a Pip-Boy and Hacking, you can attempt programming tasks that others can’t (like reprogramming a robot while it’s not near a terminal). Your Pip-Boy proficiency also applies to other tasks relating to the Pip-Boy’s functions, such as navigating using its map or isolating a radio signal.
 * Potter’s Tools
 * Smith’s Tools
 * Thieves’ Tools (consumes bobby pins)
 * Vehicle
 * Air (eg. airship, vertibird), Land (eg. cart, car, motorbikes), Water (eg. boat, ship), Underwater (eg. submersible, submarine).
 * Weaver’s Tools
 * Woodcarver’s Tools

Consumables
Eat 2 meals per day to avoid starvation, 3 solid snacks substitute 1 meal. Imbibe 2 drinks per day to avoid dehydration, 3 liquid snacks substitute 1 drink.

Pure Meal

 * Fresh Produce (Carrot, Fresh Corn, Fresh Melon, etc.)
 * Preserved Food (Field Ration, MRE, Institute Food Packet, Perfectly Preserved Pie, etc.)

Irradiated Meal

 * Mutated Produce (Mutfruit, Tato, Tarberry, etc.)
 * Exposed Preserved Food (BlamCo Mac & Cheese, InstaMash, Cram, etc.)
 * Meat (Gecko, Dog, Brahmin, etc.)
 * Egg (Gecko, Deathclaw, Nightstalker, etc.)

Pure Solid Snack

 * Preserved Snack (Slocum's BuzzBites, Cola/Grape/Strawberry/Watermelon Perk Bubblegum, etc.)

Irradiated Solid Snack

 * Exposed Preserved Snack (Bubblegum, Dandy Boy Apples, Fancy Lads Snack Cakes, Gum Drops, Potato Crisps, Sugar Bombs, etc.)

Alcohol

 * Bobrov’s Best Moonshine
 * Beer/Ale (Any Variety)
 * Wine
 * Spirit (Any Variety)

Pure Drink

 * Purified Water
 * Institute Bottled Water
 * Refreshing Beverage

Irradiated Drink

 * Dirty Water

Pure Liquid Snack

 * Ice Cold Soda (Any Variety)

Irradiated Liquid Snack

 * Nuka-Cola (any variety)
 * Sunset Sarsaparilla
 * Vim
 * Atomic Coffee

Chems
Chems are powerful drugs or stimulants that have many useful and powerful effects, use may also come with drawbacks such as addiction.


 * Addictol
 * Antibiotics
 * Buffout
 * Calmex
 * Daddy-O
 * Day Tripper
 * Jet
 * Med-X
 * Mentats
 * Psycho
 * Rad-X
 * RadAway
 * Stimpak
 * X-Cell

Technology
Technology encompasses devices such as the Stealth-Boy and the Garden of Eden Creation Kit (G.E.C.K.), these powerful Pre-War items usually get used up when activated; and if they don't get used up then they use a charge from batteries or other power sources (such as Fusion Cells).


 * Stealth-Boy Mk1
 * Garden of Eden Creation Kit (G.E.C.K.)
 * Construction and Assembly Mobile Platform (C.A.M.P.)
 * Transportalponder
 * Courser Chip